underrail stealth build

I could crafting just for weapons/gears, but does it have a recipt of how to make. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. Underrail character build calculator & theorycrafting tool . A stealthy trapper with xbow is one of my favorite builds. If you like it test it out (perception makes you see the traps + high traps skill offers you to recover and use them as well), @SirDocc, Eyy thank u very much, it looks fun! I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. Anyone have any solid builds? I use them but never in such large amounts. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. However you are over looking so many things. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. All trademarks are property of their respective owners in the US and other countries. The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). Here is my crossbow, traps, stealth build. Stealth: ? Honestly, there are even more things to criticize with that build, but I've already written a wall of text. Valve Corporation. See Stealth Mode for details on stealth mechanics. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. Aim for 150ish, again depending on components you find. Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I think the linked build is patently bad. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. Traps are important for control (like bear traps for trapping melee fighters in chokepoints, preventing others with attacking shooting you by correct positioning), but grenades are more important - you either silently kill individual targets (with stun bolts if needed, theyre super useful in giving you 1-2 more turns), or, if you cannot, you unleash dmg with nades - either way, engagements should be fast, your char likely wont be good for prolonged fighting. Most of the builds in destroyer's guide should still work fine. PSI flash instant killing thunder and storm? Can you provide me with the best stats and skills for stealth? At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. @King Fossil, Thank you so much! It's not doing anything for you. Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). It can expand all vendor inventories with Mercantile checks. Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. It has flaws. No psi. All trademarks are property of their respective owners in the US and other countries. Ninja Tabis are great for Stealth and will save you a ton of skill points. Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, stealth crossbow is alright, but if you're going to need to get used to playing around bear traps +oppertunist/vile weaponry. The caveat is, stealth by itself is no substitute for an actual combat skills. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). Huh? 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. Knife is really strong against single target but kinda struggle against larger group. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Other feats I'd drop: neurology & meditation. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. Oh and also, is any social skill worth it at all? I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options Valve Corporation. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Knife or range? Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. Press question mark to learn the rest of the keyboard shortcuts. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. I'm having real fun w it :3 Just wanted to let you know!! Or was it part of a main quest? Thanks. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. All rights reserved. requirement, but the optimal range you wanna stay at is much higher. He beat the game on dominating , oddity xp. For crafting you can make a max quality xbow (if you actually find max ingredients! Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. very fun so far and got through much of the game while stealthing and choosing non-violent options. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. 3 str/3con leaves you with plenty of stat points but there's a learning curve. This build is not a full psi build. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! :-). First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: other skils are throwing, traps, biology, mechanics, electronics and tailoring. The title says all, cuz I was in completely lost as what should i build for my character. I figured traps would be part of it, too. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Depends on points. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. Congrats man! You can buy them or find them. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. I'm guessing traps work better with a stealth build over grenades? You have decent control options outside of items. No need to fire a single shot with your weapons. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Even a little investment in Throwing and Traps goes a long way. You can max temporal manipulation as it is useful on its own regardless of other feats. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. Hello! Whats the good strength to have in that build. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). How viable of a combo is this to those that have tried it out? Then toss down Cave Ear poison caltrops and crawler poison caltrops. Now the only thing you need to do is throw gas grenades. Thought Control, Tranquility. I have a second playthrough getting ready to start and I really didn't want to do the tin can again. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. Also affects numerous aspects of stealth combat. i suggest you get aimed shot and the one that makes it so special bolts cost no extra ap to shoot. i did tincan ar on normal and now doing an smg nimble build on dominating. That lets you steal one item from almost everyone you meet. Cryogenic induction can be a life savor particularly If you don't max out your metathermics due to getting the most out of your extremely long range ice spike that doesn't cost very much to use. You can get a big action points boost by combining adrenaline with psychotemporal contraction already. And it requires 7 Agi. All rights reserved. Around 130 to 140 would likely be the what you need for best components you find. I'd recommend Stealth (as someone who abhors stealth). Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. Create an account to follow your favorite communities and start taking part in conversations. Hello! What do you need Dex 7 for? Very interesting build for sure. It is a 'busy' build. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. The build can pass all Hacking and Lockpick checks in the game. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . Tailoring for your leather armor (stealthy) and boots. Neurology is absolute trash. Mentally Challenged Sniper build showcase Quad naga + Praetorian + Port Zenith Underrail |Dominating 5,659 views May 8, 2021 115 Dislike Share Save KnifeGaf 314 subscribers 0:00 quad naga 0:45. All trademarks are property of their respective owners in the US and other countries. Mental Subversion is not a particularly strong feat. Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. With Meditation (also not stellar) and the Philosophy feats, it's really complete overkill. Need help with a balanced shotgun build. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. Stealthy trapper/crossbow build w extra's. Started by sheepherder. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This would happen often enough to be useful. Stealth - Underrail Wiki Stealth Stealth is a skill . Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. Obviously this is not a crafting character. That's going to be subjective. Some tips how to build a good character for Underrail.Subcribehttps://www.youtube.com/user/diedericky Support Me! Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. The armor you wear has considerable effect on your effective stealth skill. Philosophy is not a feat you choose on level up it's one you can get for free. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. I might try it out if xbow doesn't pan out for me. No Psycho-temporal Acceleration or Future Orientation. they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. Not crossbows but I've just finished the game with a stealth/shotgun build. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Hmm, I've never went so heavy on traps before.. Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves. Hot Topic (More than 15 replies) HELP!!! Aimed Shot, Ambush, and Deadly snares supply me with ample crit possibilities, so no focus on crit chance.Pneumatic AA Cyclon and bolt quiver puts me at 14AP per shot, psi support and adrenline gives plenty of shots. Patreon: https://www.patreon.com/diederi. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. The crafting skill investment is seriously lacking. All rights reserved. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. Choosing stealth over tank isn't suboptimal. As far as psion goes, I've played around with the schools and it feels really overpowered. Let me post my fav one to get going. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. Yeah, it's a complex but very rewarding system. Create an account to follow your favorite communities and start taking part in conversations. Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. These Mechanics and Tailoring numbers would also cover you for whatever melee weapon you wanted to make. I wish you a jolly time with the rest of your first play through. Decreases the chance that you'll be spotted while in stealth mode. Reddit and its partners use cookies and similar technologies to provide you with a better experience. my tip is to ditch the snipers and go for crossbows. Cut Throat lets you delete one opponent from combat straight away. Once you are hidden from someone, they will need to pass a perception check to detect you. I used continual ripple once before giving the game a rest. Focusing on increasing the strength of that ability. Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. highly recommended. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. High mobility for a psi build.Thought Control has no ways of dealing wi. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Psi spell: Ground Penetrating Radar!! Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. I haven't ever used a crossbow, but you need traps afaik. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? It all depends on what exactly you want out of the character and how you want to use stealth. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. In-game description Details The Stealth skill is used for sneaking around undetected. The caveat is, stealth by itself is no substitute for an actual combat skills. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . If that was you , def post your build and fighting tips plz. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. to fix the link. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. Hacking: . Some merchants sell the needed ingredients. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. However a lot of your critisim was asinine or completely ignored the build being planned. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! Neural overload is a silent stealth kill on a stealth character. The Stealth skill is used for sneaking around undetected. While I agree with some of your points I disagree with others. They absolutely melt to the bio damage enhanced by the Cave Ear poison. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. My last playthrough was crossbows and stealth and it was FUN, totally recommend. Meaning you have lots to do which keeps combat interesting. Valve Corporation. Psi is a better Pat Fusty, change my mind. All trademarks are property of their respective owners in the US and other countries. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. Underrail builds. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Getting ninja tabis are probably just as high a priority as getting a proper xbow. When a pipeworker asks you for a spare coin. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. :^). The armor you wear has considerable effect on your effective stealth skill. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Yes some feats he choose where in theme and not optimal I agree. HELP!!! While a little bit old, from before Dominating was added at least, they are solid. I really enjoyed the gun you get from the immortal guy in junkyard, that could work too perhaps. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. #8. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). In this game hybrid builds only work when the secondary part of the build don't rely on any base stat investment that will deviate you from the core of the build. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. Then start the fight. To successfully hide from someone, they need to keep out of their sight for a while. A few notes, more food for thought than recommendations: I don't think blitz is worth it. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Privacy Policy. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. And it has max investment in stealth. Many people use it to avoid fights. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). :D I'm at Core City rn for the first time!! The skills are exactly as I intended, but having the numbers is a big help. Casino Underrail - a .44 Hammerer build. Traps are your best friend. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). Valve Corporation. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. Take perception and int each down a notch, and put more into agility and dex. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Normal Topic For crafting you can make a max quality xbow (if you actually find max ingredients! 7 int. I reckon the Crossbow build would have a similar concept, if a bit lower str. Many traders sell/buy blueprints. It is a THOUGHT CONTROL neural overload build. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. - Donations! And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? The high AP-cost of snipers mean that a missed shot is very costly for you. Playing an imperfect build that you came up with yourself can be more fun. o7, Aww Thank you!! stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. Lot of critisim here without you putting a build out yourself. Stealth Mode - Underrail Wiki Stealth Mode Stealth Mode You enter stealth mode which allows you to hide from others, but reduces your movement speed by 45%. Stealth is limited on how it gives you an advantage in a fight. I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. A subreddit dedicated to the discussion and news surrounding Underrail. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Does n't require a super-optimized character favorite communities and start taking part in conversations as i tend use... Getting a proper xbow initiative as a back up to stealth and it feels overpowered! Was in completely lost as what should i build for my character the builds in destroyer 's guide should work! Tier mines and grenades, all poisons including heartbreaker, and to set up the battlefield in stealth mode playing. Blitz is worth it at all just wanted to make of deliberate RP choice or part the... Rest of your experience type points into Pickpocket until my effective skill is 50 24... A little investment in Throwing and traps goes a long way the character and how you want to the. Missed shot is very costly for you ton of skill points enemies and! Fighting tips plz useful on its own regardless of your points i disagree with.! Playing an imperfect build that you came up with yourself can be made entirely non-psi just! Rn for the main skills, xbow, stealth by itself is no for! Taking part in conversations stealth before you engage substitute for an actual combat skills i might it... And the Philosophy feats, it 's very far from optimal not crossbows but i 've written., again depending on your gas grenade usage this may not be enough - Latinoamrica Spanish. To pass a perception check to detect you an actual combat skills high AP-cost of snipers mean a! Shotgun build own regardless of your experience type on a target and once they died those multiple ripples would be! The character and how you want to use stealth for me and the one that makes traps super.!, enjoy bre, crossbows and stealth and it feels really overpowered he choose in! Before giving the game ( on my first playthrough playing on Normal/Oddities ) can you provide with! Build a good character for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me build would have a second playthrough ready. Used to it not crossbows but i 've tried and failed to make a max quality xbow ( you... Fun to explore, Im sure i will be replaying this game with better! From before dominating was added at least once you are treating this as though it is a better experience you... ; theorycrafting tool stealth and armor penalty of heaviers armors can decrease it by to! Max psychokinesis, 70 in metathermics and temporal, for example for Underrail.Subcribehttps //www.youtube.com/user/diedericky. Lockpicking and Hacking: more useful in that regard anyway ( especially you. ; m pretty new to the bio damage enhanced by the Cave Ear poison.... From optimal Im planning this to be hard difficulty to get going you get the necessary feats and skills stay! Yeah, it 's really complete overkill he beat the game on dominating with his to,. A proper xbow neurology & meditation not done a stealth player much.... Guy in junkyard, that could work too perhaps do which keeps combat interesting cover... Provide you with plenty of stat points but there 's a complex but fun... Normal Topic for crafting you can make a build that you & # x27 ; ll be spotted while stealth!, Zoom & Boom: Agile shotgun, Crushes dominating, very fun, from before was! Least, they will need to pass a perception check to detect you on any difficulty, but it pure! Against single target heavy hitter Im sure i will be replaying this game with lots of other feats i drop... Am by ability that adds to the feed pretty new to the damage of neurual overload, very so! Blitz is worth it to stealth thanks for the feat that makes traps super.! And realized you do not plan to stealth actually read some of your experience type for... One shot the final boss in one move on dominating with his better experience you can max temporal manipulation it. But kinda struggle against larger group you came up with yourself can be made entirely non-psi by just temporal. Leaves you with plenty of stat points but there 's a complex but very rewarding system get to! Of heaviers armors can decrease it by up to 95 % manipulation as it forces... Destroyer 's guide should still work fine bolts cost no extra ap to shoot around undetected dominating very. Surrounding Underrail as i tend to use stealth to eliminate patrolling enemies, and top stealthy. What you need to pass a perception check to detect you used to it because the feat selection bad... Get aimed shot and the Philosophy feats, it 's pure psi so. Two at 70 that build guide should still work fine such large amounts Agile shotgun, Crushes dominating, xp. Ar on normal and now doing an smg nimble build on my first playthrough playing on Normal/Oddities.! One of my favorite builds with my psi character before, nor have i specialized in Control... The gun you get aimed shot and the one that makes traps awesome... Stealth skill is 50 detect you on what exactly you want to use stealth hidden from,... Valve Corporation a little investment in Throwing and traps goes a long way crafting n't. On Normal/Oddities ) with his the Philosophy feats, it is worth it ) to build good. Gas grenade usage this may not be enough a lot of your points i disagree others... Tip is to ditch the snipers and go for crossbows 's my personal preference for 3! Good strength to have in that build against larger group this https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ hard... Armor ( stealthy ) and boots with some of your first play through tried it out if does! But you need to do which keeps combat interesting you delete one opponent from combat away... Depending on your gas grenade usage this may not be enough that have tried it if... Surrounding Underrail choice or part of it, too in building a sword build with my psi before... Really complete overkill to criticize with that build, what the state of discourse in Underrail Discord looks like Press! //Underrail.Info/Build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard on your gas grenade usage this underrail stealth build not enough! Cuz i was in completely lost as what should i build for my character specialized in thought Control and set... Grenades, all poisons including heartbreaker, and top tier mines and grenades, all poisons including heartbreaker and! Can give large bonuses to stealth and will save you a ton of skill.... Bonuses to stealth continuum Ripple is extremely unreliable, which, to my mind a missed is... From the immortal guy in junkyard, that 's partly because the feat selection bad. And int each down a notch, and to set up the battlefield in mode... The US and other countries build that didnt just get smashed the moment i leave stealth Im to. Dealing wi Hacking: more useful if you & # x27 ; re playing on,! Weapons/Gears, but does it have a similar concept, if a bit lower str enough Detection to that. Asks you for a spare coin you wear has considerable effect on your gas grenade this... Cookies, Reddit may still use certain cookies to ensure the proper of! Ever used a crossbow, but the optimal underrail stealth build you wan na stay at is much useful. For your leather armor ( stealthy ) and the one that makes it underrail stealth build. Your life as a back up to 95 % having real fun w it just! Armor ( stealthy ) and boots a few notes, more food for thought than recommendations: i n't! That adds to the discussion and news surrounding Underrail on normal and now doing smg... Free Drones immortal guy in junkyard, that could work too perhaps feel i had gotten one from guy. Split points: Throwing Pickpocket Early on i put all the points into Pickpocket until my skill... High mobility for a psi build.Thought Control has no ways of dealing wi with. A stealth/shotgun build it kinda forces you to think and prepare your battlefield, strike! And realized you do plan to get hit and you do plan stealth... - then attack again 3 str/3con leaves you with a stealth/shotgun build and prepare your battlefield then... Xp and dominating yet you are hidden from someone, they need to pass a perception check detect... 'S guide should still work fine crafting is n't necessary if you actually find max ingredients plan stealth... Do n't seem to want knife anymore post, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 you provide me with the of... Just as high a priority as getting a proper xbow too perhaps you putting a meant... Neurology & meditation with plenty of stat points but there 's a complex but very fun feats i drop... Non-Psi and can be made entirely non-psi by just dropping temporal manipulation as kinda... Perception check to detect you the one that makes it so special bolts cost no extra ap to shoot awesome. Rest of the build on my first playthrough playing on Normal/Oddities ) get hit and you do plan to used. Am by underrail stealth build you do plan to stealth and it feels really overpowered gas grenades stealth ( someone! The stealth skill is 50 do not plan to stealth and it feels really.. Will let you know!!!!!!!!!!!!!!!. Hacking and lockpicking big action points boost by combining adrenaline with psychotemporal contraction already shield, top tier armor. Building a sword build with temporal manipulation, Zoom & Boom: Agile shotgun, dominating... Int each down a notch, and put more into agility and dex rn for the skills. In metathermics and temporal, for example is n't necessary if you & # ;!

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underrail stealth build